You can also use it to stun enemies and put them to sleep, just like you can with a tranquillising shot. Later upgrades let you increase your reflex mode time, raise your damage resistance, boost your speed, and other nifty features. It makes a loud noise when it does, so be sure not to use it close to enemies. You can also use it as a sonar by slamming it into the ground to detect nearby enemies. It’s faster than throwing a magazine and it can be done while prone, minimising the risk of you getting caught. The most obvious trick is using the “Knock” ability, which makes a sound to lure the enemy. It’s highly upgradable and can serve a multitude of play-styles. You get the arm almost immediately and can control which direction you want to take it in. Snake’s Bionic Arm is one of the most interesting additions to the series. If you're just starting out with the game, check out these beginner's tips, and be sure to bookmark our full Metal Gear Solid 5: The Phantom Pain guide and walkthrough. Here are some of the best tactics that make the game more fun and will absolutely help you overcome obstacles. Everyone I watched or talked to, including myself sometimes, ignores the fantastic tools at their disposal and plays it like a Splinter Cell game. There was something that stuck out to me during my most recent session: how safe everyone is taking things and how they're not using the full breadth of tools available to them.Įveryone is still using the tranquilliser pistol you start with, and a couple of other silenced or loud guns. I've put around 25 hours in Meal Gear Solid 5: The Phantom Pain so far and watched hours more of Twitch streams. Metal Gear Solid 5: The Phantom Pain - the 11 best tactics you're not using right now
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